News

GameGuru V1.131 Report

It's been a busy time here at TGC HQ with a flurry of new releases, and to keep those new products in the headlines we paused the dev blog series. Not normally an issue, but with the launch of our Raspberry Pi and HTML5 versions of AGK, new books and bundles we wanted everyone to see these amazing additions before being swallowed up by daily blasts of my dev blog rants. In order to create a compromise then, we've decided to make the dev blogs weekly, cherry picking the most exciting and revealing items of the week to share.

Even though the dev blog stopped, the development did not, and after the release of V1.13 we spring-boarded into the task of fixing smaller issues that had surfaced during the previous few months before starting on the major update which would release the Easy Building Editor into the world.  This minor update actually turned out to be a huge undertaking as small fixes turned into larger feature requests from the community, and the nature of the time required to add them meant we could add many requests in quite quickly, but this also means more testing time which is why the planned release has been delayed. Fortunately, we did not build up your hopes on a release date so no harm no foul.

GameGuru Unlimited Bundle: NEW to Steam!

We are pleased to announce a new GameGuru Unlimited Bundle for our GameGuru fans. This useful bundle allows anyone who has already bought GameGuru and any DLC’s the opportunity to get the rest of the GameGuru products at 25% off! If you want to complete your GameGuru library of products this new initiative by Steam allows you to pick up the DLC’s you do not already have in your account. This, coupled with any offers we have on at the time, is the most cost-effective way to complete your GameGuru library.

GameGuru Adventures

It would appear the release of V1.13 went very well indeed, and I have even received some very glowing emails of congratulations on the build, so thanks everyone for the kind words, and I hope to repeat this success with another solid release in the very near future.  One little gem that's emerging from the community is a series of videos on making GameGuru levels, and it's great to see all the capabilities of GameGuru being brought to bear on the creative process. Here is the latest I received over the weekend:

https://www.youtube.com/watch?v=mdhGIM2DFuc

GameGuru V1.13 Released!

Today we release the latest version of GameGuru V1.13 which includes the most requested feature from the community, saving in-game progress for standalone games, along with many tweaks, bug fixes and additions which we hope will give you more game making superpowers.  In addition, this version has a new restricted content mode so your young ones can use GameGuru without fear of encountering violent assets, a new non-Steam installer for educational users (separate product) and perhaps the most voted for feature from artists is the ability to load in FBX files via the IMPORT MODEL feature.

GameGuru V1.13 Imminent

As the release of V1.13 looms, testing enters the final stage and we are looking forward to launching the much awaited Save & Load Feature for Standalone Games. It means we will be able to take down an item from the voting board and promote the next highest to the top spot for immediate implementation, which as it stands right now looks to be the Easy Building Editor, plus a few other treats I have waiting in the wings for you. More on this from my dev blogs throughout April.