V1.01.002 In Coming!

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The weeks seem to rush by here in the catacombs of GameGuru development. It often feels that a week can’t surely have passed before we’re updating you with more news on features, tweaks and fixes. Still, it is that time again and we’ll take a look at all that is new below.

Before we do, this caught our eye from the Steam forums today, showing some work in progress from Steam user Tarkus1971.

It is always great to see what our users are up to, so if anyone else has a game they are working on please share it with us in video form if you can.

From the Gallery

rolfy gallery

Once again, regular uploader Rolfy has stayed true by impressing once again with this screenshot using a mix of custom and default media.

Store News

We hit a milestone this week with over 4,500 items on the store, and that number is rising very quickly with more and more high quality game ready media being uploaded daily.  Almost all genres are covered now, so whatever game you are creating, the GameGuru store can help you fill your virtual worlds with game ready content.

Store artist JForthDesigns has returned with some amazing new media, bringing a whole new cartoon or comic styled genre to the GameGuru store. His first pack, Cartoon Buildings features 17 items that fit together seamlessly and effortlessly to create houses and interior scenes. Please watch the short tutorial video to see how everything works together.

Also from this artist is a pack of cartoon styled entities.

jaycartoon

These two packs will make a great addition to anyones media collection and fit well with the default cartoon media as well as being useable for more modern games.

Become a Store Artist!

The Game Creator Store connects creative artists and musicians with enthusiastic GameGuru game developers. Can you create game ready 3D models or themed atmospheric music for the GameGuru community? If so, sign into the GameGuru website and sign up to HERE!

GameGuru Development News

As you know, we’re always keeping up with user requests, and try to implement the most popular ones as soon as we can. One of the most common areas users have asked us to improve is in the visual department. We’re excited to announce that in the next release the engine supports post processing effects. With new slider controls accessed via the Test Level mode you can choose to add a subtle vignette to your scene, choose motion blur effects and also have depth of field. Here’s a scene showing the depth of field effect and the subtle vignette:

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You’ll be able to use these features later this week when we release V1.01.002. Other key updates in this new version include;

  • Character Creator entities can now be used in Multiplayer mode!
  • Improved 3rd person mode
  • Added dynamic light to the fireball projectile
  • In the editor you can use mouse wheel to zoom in and out of free flight mode
  • Stopped the water clipping when viewing editor terrain from a distance
  • Added keys 1 through 6 for widget rotation control of entity
  • Added SPOT LIGHTING to weapon properties or dynamic spot light effect
  • When in entity SPRAY MODE (press I), no longer need to hold SHIFT
  • Plus many other tweaks and improvements.

The development team are also working on a very cool new feature allowing users to add their own faces in the character creator! So in a later version you’ll be able to see your friends in the Multiplayer games or have an army of enemies with your face on!!! We’re still refining this feature and will share screen shots and video when it’s more complete. Next week we’ll also be profiling the engine to see where we can improve it’s performance, this is as a direct result of many community users asking for us to focus on this.

Signing off

Back to the  coding dungeon once again – lots of new and exciting features to come, so keep an eye on the weekly news and on the Steam & GameGuru forums for all the latest updates.

Don’t forget Lee’s Blog for daily updates and maybe some sneak peeks.

The GameGuru team